﻿using Kurax.BoardGames.Server.Engine.Commands;

namespace Kurax.BoardGames.Server.Engine {
    public static class SystemCommands {
        public static CommandBase GetCommand(byte level1, byte level2, byte level3) {
            //switch(level1) {
            //    case 0:
            //        return new RequestSessionKey();
            //}
            return null;
        }
    }
}
